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The program came with a "3D Demo Reel" of specially made footage, and these videos looked absolutely spectacular. While the TriDef experience pales next to the carefully calibrated shots of Coraline, the promise is there. It's also looking at things such as color, contrast, motion, and object structure."
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"Yes, but that's just one of about 15 different things the software looks for in deciding the depth values for each object. "The basic assumption is that whatever is on the bottom of the screen is in the front," says Douglas Hunter, vice president of licensing for DDD.
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This is presumably done based on the belief that the bottom of the screen is more likely to contain the subject of the scene, but it had the effect of making you feel as if you were looking up at something from below-like a tall building or a Big Mac on a highway billboard. The program seemed to push the bottom of the screen into the foreground, and progressively slope the upper part of the image into the background. Most of the 3D effect appeared to be coming from a few simple tricks.
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It just pops some things into the foreground. The instant 2D-to-3D software doesn't do that. The best digital 3D movies make deliberate and extensive use of the third dimension, either by throwing stuff at the audience's face, or by immersing it in the environment. The main problem is the lack of subtlety.
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("Can we just watch the movie regularly now?") Fact is, the experience is cool, and initially impressive, but it just isn't very enjoyable. Whoah! ("Amazing!" "Wow!" "How the heck is that happening?")īut the initial excitement soon subsided, and my guinea pigs inevitably asked me to turn the 3D off. Freaks and Geeks in 3D! My DVD of old Residents music videos in 3D. For the first few minutes, jaws were dropped to the floor-people couldn't believe what they were seeing. I tested the program on about a dozen test subjects, and the response was pretty much the same across the board. The approach is broadly applicable to any 3D display device including glasses-based and glasses-free systems." What It's Like This flickering is tuned so that each eye is open at alternating times, receiving completely different images from the same screen and resulting in the 3D effect.ĭDD, the company that makes the software that converts the two-dimensional DVDs and media files into 3D live as they play, explains how this works on its website: "The technology analyzes the color, position and motion characteristics of objects in a sequence of video frames and uses depth estimation to render stereoscopic views. These glasses have lenses that effectively split the image between each eye by "shuttering" open and closed 60 times per second-fast enough that you can't tell what's going on. The TV's image is refreshed 120 times per second. To do this, it uses what are called shutter glasses.
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Your home TV doesn't have these filters and lenses, and so it needs to use a bit more technical trickery to enable each of your eyes to see a different image.
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But those glasses only work with special 3D-enabled projectors and movie screens. Just plop on the cheap plastic glasses and try not to plow through the popcorn too quickly. When you see a 3D movie in the theaters, the process is simple. It retails for $130.ģD works by tricking our brains into thinking each eye is watching the same image from a slightly different angle. The Samsung SSG1000 3D Accessory Kit, which includes one pair of 3D shutter glasses (to get other glasses, it will cost more), a 3D emitter, and all the software you need. For the purpose of this story, we used the Samsung PN50A450 50-in plasma, which retails for $1200. (Samsung is making a big push in this area.) If you're unsure about your set, call customer service or check the instruction manual. In fact, every single new DLP set is 3D-capable, and a fair number of new plasmas are.
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Because it's still a fairly niche feature, TV manufacturers often don't state whether their sets come loaded with the capability. First things first, you need to find out if your TV is 3D-capable.
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